Ranking
How ranking works
Every format tracks its own SR, separate from the others. A new player starts at 0. Winning takes SR from the other side and losing gives it to them. The base change is Elo: an even match moves about 16 SR, and beating a higher-rated side moves more than beating a side at your level. If the same two sides already have a confirmed ranked match in the last 24 hours, the next SR change is cut in half. Further rematches that day keep a quarter.
When a lower skill division beats a higher one, both sides also move 15 SR for each division in that gap. A Bronze win over Gold is two divisions, so Bronze gains the Elo change plus 30 and Gold loses the Elo change plus 30. Sub-tiers inside one division, such as Gold I and Gold III, do not add to that gap. SR cannot fall below 0.
Your division stays hidden until you have played 5 placement matches in that format. Until then the leaderboard lists you as in placement. Matchmaking still uses your SR, which starts in Bronze.
Once you are placed, your division is Bronze, Silver, Gold, Platinum, Diamond, Crimson, or Iridescent. Each of those except Iridescent has sub-tiers I, II, and III. The 250 highest players at 10,000 SR or above in that format are Top 250. The label follows your SR on its own.
If you go quiet, the SR shown on the leaderboard decays by 5 points for every full week without a confirmed match, down to a floor of 0. That does not change your stored SR or your win/loss record, and it lifts the moment you play again.
A new season keeps your SR, then drops you one division onto sub-tier I. Silver lands on Bronze I, Gold on Silver I, and Diamond on Platinum I. Crimson, Iridescent, and Top 250 land on Diamond I. Bronze stays Bronze I. Your win/loss record starts over. If you had finished placement, you stay placed.